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Old Nov 23, 2006, 04:05 PM // 16:05   #41
Krytan Explorer
 
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I would make all weapons available in PvE as golds from normal drops. Including the Crystalline. All PvE items should be available in PvE.
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Old Nov 23, 2006, 04:20 PM // 16:20   #42
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Guild: Teh Moabirdz [Moa]
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Quote:
Originally Posted by darrylhaines
Henchman letting you keep all the loot.
oh i agree....
what'd be the point in solofarming then? ;P and farming in a team at all
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Old Nov 23, 2006, 04:23 PM // 16:23   #43
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I would add an auction house.

Get rid of heros. Yeah, they're better than henchies, but have virtually brought about the death of PUGs, which really kills the Multi-player aspect of the game. (Sadly, this comes just as they produce a campaign that requires people to go outside the cookie-cutter box to succeed at the various missions!)

Barring that - make all PvP (except the 1v1) areas "Hero Free." It's a PLAYER vs. PLAYER, and should stay that way.
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Old Nov 23, 2006, 04:32 PM // 16:32   #44
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Clean my Underwear>.>

I dont see them much, but I know~~~ the dirty underwear under my stylish armorj havent been clean since day 1.

ok seriously...Maybe the AI
I want them to evolve to a point that I say "OMG, these demons realy are demons=P" so far, none of the games did that>.>
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Old Nov 23, 2006, 04:35 PM // 16:35   #45
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I'd restore Heroes' Ascent to what it was before the move to Battle Isles.

(8v8, 5-team 10-minute halls, no heroes. The move itself is a minor point, I just liked the desert more than the volcano)
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Old Nov 23, 2006, 04:42 PM // 16:42   #46
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Location: Rhode Island where there are no GW contests
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In real life, my kids gave me an extensive wish list for Christmas that included everything they wanted. This ensured that whatever my budget allowed that year, they would get things they wanted.

What they didn't put on their lists, were things they knew I would or could never buy for them.

So in line with that, I would like if possible:

armor storage
dye storage (could be added to Materials Storage)
rune storage
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Old Nov 23, 2006, 04:44 PM // 16:44   #47
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Raise skill levels and IQs of GW players by at least 3 times (probably needs to be more for some players).
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Old Nov 23, 2006, 04:49 PM // 16:49   #48
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Location: Ontario, Canada
Guild: Glengarry Fencibles
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Ranger weapons (not necessarily bows) that have requirements for Beast Mastery, Wilderness Survival, and Expertise.

The ability to take 7 Heroes with me instead of just 3.
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Old Nov 23, 2006, 04:56 PM // 16:56   #49
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Beauty Merchant in my guild hall!!!
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Old Nov 23, 2006, 05:02 PM // 17:02   #50
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id make all items inscripted, even the old ones and drops from all chapters.



dyes and armor storage would be nice but its not a change its a add.
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Old Nov 23, 2006, 05:06 PM // 17:06   #51
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Guild: The Cult of Doom
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Quote:
Originally Posted by Orinn
One thing...
3D movement. Jumping over the small hill that is forcing us to detour a mile and a half out of our way. (Frozen Forest, this means YOU: one small hill stands in the way of a direct route, forcing a long and winding detour.)

chapter one is notorious for this... chapter 2 they made it somewhat better by using cardboard apartment houses to create paths... chapter 3 is pretty good with this though- there are so much less pathing issues
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Old Nov 23, 2006, 05:28 PM // 17:28   #52
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more storage and raising the 250 cap for items, it sucks having to use one or more of your normal limited storage slots just because u want to gather the materials needed to craft armour that needs more then 250 pieces.
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Old Nov 23, 2006, 06:21 PM // 18:21   #53
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^^$10 US will fix that!
Id like more storage, an auction system like in SWG, and a fully explorable pre(the WHOLE map).
Oh, and a pony!
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Old Nov 23, 2006, 07:28 PM // 19:28   #54
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No more miserly chest drops that are req 13 and/or a couple of points beneath max damage.
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Old Nov 23, 2006, 07:56 PM // 19:56   #55
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Guild: Hard Mode Legion [HML]
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Two things:

- Possibility to 'sign up' for missions and optional bonus/masters with possibility to state the build you want to use.
You can then play some more and get a message when a team is formed, which you can then join.
No more "<profession/build> lfp mission/bonus/masters" while waiting for ages because all others have the same problem and are therefore henching/hero-ing the missions.
PuG ftw.

- Some kind of auction would be nice.
Let A-net charge some commission (like 5% buyer, 5% seller), to keep economy going.
Less "W T S / W T B /Buying / Selling <item name>" in local chat
For the quick buy/sell, you could still use the trade channel.
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Old Nov 23, 2006, 08:05 PM // 20:05   #56
Wilds Pathfinder
 
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I would change the way mini pets just stand there hwne your dancing and give them emotes.

and runes of storage for your storage slots
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Old Nov 23, 2006, 08:09 PM // 20:09   #57
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Fix err7.
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Old Nov 23, 2006, 08:16 PM // 20:16   #58
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Ability to use 7 Heroes and flag them individually.
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Old Nov 23, 2006, 08:25 PM // 20:25   #59
Frost Gate Guardian
 
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Guild: Pearl of Great Price
Profession: R/Mo
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the biggest single issue i have is the lack of guild options so here are some things I would implement

Custom leader/officer/member titles

Ability to have more than one leader so you can have a "Council" instead of a dictatorship

Guild Storage for donating items and money towards guild members

Guild Storage for donating items and money towards guild members

See Above
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Old Nov 23, 2006, 08:26 PM // 20:26   #60
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Guild: HALE
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I'd like to be able to use a hue saturation slide to adjust mixed dye color after you have the requisite cyan, magenta and yellow dyes. You should be able to get any color imaginable from those 3 colors. Then add a texture slide to adjust from coarse to glossy.

I'd like to add a /kick /add emote. If you have one problem/ignorant player in your group, everyone could type /kick username to kick that player and add a replacement henchie by typing /add hench_name.
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